![]() Android TVs have been included as part of Sony's TV line-up since 2015, and Google TVs were introduced in 2021. HBO Max offers support for Android TV-enabled Smart TVs (Google TV or Android TV), such as Sony Smart TVs with Android OS 5 or later, as per the streaming service's website. Which Sony Smart TVs Are Supported by HBO Max? As we all know, it's really easy to install a native app on a smart TV now, so let's see how to sign up, download, and install HBO Max on Sony Smart TV in a few simple steps. It supports many smart TVs, including the Sony Smart TVs and other Android TVs. Let's just take a look at the code of the Behavior: public class OverScrollBounceBehavior extends CoordinatorLayout.HBO Max is one of the most popular streaming platforms nowadays, offering quite a few top-rated WarnerMedia movies and awesome series. In this case we are going to assign a Behavior to the NestedScrollView which is going implement the overscroll bounce effect. The CoordinatorLayout allows you to assign a Behavior to its direct child views. In my example I am using a NestedScrollView: Whatever scrollable container you are using needs to wrapped in a CoordinatorLayout in your layout. Remember that if you aren't targeting API level 25 (which you should by the way) then you need to include the newest version for your API level (eg. They are identical in any way, but the NestedScrollView implements correct nested scrolling behaviour on lower API levels.Īnyway let's start with my answer: The solution I came up with would work with any scrollable container, be it a ScrollView, ListView or RecyclerView and you don't need to subclass any Views to implement it.įirst you need to add Google's Design Support Library to your project if you aren't already using it: compile ':design:25.0.1' Anyway the result should look something like this:Īs a small side note before I start with the answer: I strongly recommend that you use the NestedScrollView from the support library instead of a normal ScrollView. It's not perfect, you can maybe spend some time fine tuning it a bit, but it's not bad. I have quickly put together a simple solution based on a CoordinatorLayout.Behavior. Return super.overScrollBy(deltaX, deltaY, scrollX, scrollY, scrollRangeX, scrollRangeY, maxOverScrollX, mMaxYOverscrollDistance, isTouchEvent) This is where the magic happens, we have replaced the incoming maxOverScrollY with our own custom variable mMaxYOverscrollDistance MMaxYOverscrollDistance = (int) (density * boolean overScrollBy(int deltaX, int deltaY, int scrollX, int scrollY, int scrollRangeX, int scrollRangeY, int maxOverScrollX, int maxOverScrollY, boolean isTouchEvent) variable so that you get similar behaviors no matter what the screen sizeįinal DisplayMetrics metrics = mContext.getResources().getDisplayMetrics() get the density of the screen and do some maths with it on the max overscroll distance Public ObservableScrollView(Context context, AttributeSet attrs, int defStyle) Public ObservableScrollView(Context context, AttributeSet attrs) Public ObservableScrollView(Context context) ![]() Private static final int MAX_Y_OVERSCROLL_DISTANCE = 150 ![]() ![]() This is the code I currently have: public class ObservableScrollView extends ScrollView But the problem is that when I am scrolling up and down fast it's working fine but as soon as I pull the bottom or top of the screen it's just stuck and the effect is not working anymore.Īs an example of the kind of animation I want to achieve you can look at this: I came across this link which suggests creating a custom ScrollView. I want to implement the iOS-like bounce overscroll effect in my app. ![]()
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